ROCHE LIMIT is a surrealist point and click horror adventure that was created (and is played in) Microsoft PowerPoint!
PowerPoint can be a useful tool for creating (usually dull) slideshow presentations, but can it be used as a game engine? Remarkably ROCHE LIMIT proves that the answer is yes, and it’s surprisingly good at it too! It’s a point and click adventure with a surreal cosmic vibe that feels like a blend of Twin Peaks and 2001: A Space Odyssey.
The current build of ROCHE LIMIT takes around 20 minutes to play through and features one of the multiple planned endings to the full game. The actual narrative is quite Lynchian and hard to decipher, but it appears to revolve around you accepting your (and possibly the human race’s) inevitable demise and a higher power’s ambivalence towards it. Either way, it’s one hell of a trip and the audio design and pixel art animation are excellent throughout. PowerPoint presentations just got a whole lot more interesting. Highly recommended.
Follow The Development of ROCHE LIMIT Here
Check Out a Gameplay Video Here
Download The ROCHE LIMIT Beta Here (Requires Microsoft PowerPoint to Run)